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Domain > aclarry.github.io
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More information on this domain is in
AlienVault OTX
Is this malicious?
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DNS Resolutions
Date
IP Address
2017-12-16
151.101.1.147
(
ClassC
)
2025-01-03
185.199.111.153
(
ClassC
)
2025-05-10
185.199.110.153
(
ClassC
)
2025-05-24
185.199.109.153
(
ClassC
)
2025-07-19
185.199.108.153
(
ClassC
)
Port 80
HTTP/1.1 200 OKConnection: keep-aliveContent-Length: 11553Server: GitHub.comContent-Type: text/html; charsetutf-8permissions-policy: interest-cohort()Last-Modified: Thu, 29 Aug 2019 03:55:16 GMTAccess !DOCTYPE html>html langen>head> meta charsetutf-8 /> title>Andrew Clarry Blog/title> link relstylesheet href/theme/css/main.css /> !--if IE> script srchttp://html5shiv.googlecode.com/svn/trunk/html5.js>/script> !endif-->/head>body idindex classhome> header idbanner classbody> h1>a href/>Andrew Clarry Blog /a>/h1> nav>ul> li>a href/category/blog.html>Blog/a>/li> /ul> /nav> /header>!-- /#banner --> aside idfeatured classbody> article> h1 classentry-title>a href/getting-to-rust.html>Getting to Rust/a>/h1>footer classpost-info> span>Wed 28 August 2019/span>/footer>!-- /.post-info -->p>A few years ago, I decided to hop on the FOSS development train and contribute to a project which seemed pretty neat: the reference compiler for the Rust programming language. Coming from a small amount of poking at C++ and Arduino from the safety of garbage collected languages, Rust seemed to be full of good ideas. Even as a wee novice programmer, I knew the danger of buffer overflows and use after free. I also appreciated Javas type system checking my work for me, and Rusts familiar syntax and functional programming idioms made it seem like *a cool thing* to try out - a programming language em>which let me use all the power of my computer/em> like C or C++, but with all the fancy modern stuff that came from functional languages and strong type systems./p>p>As most Rust programmers will warn you, I had a difficult time getting comfortable with Rust. A lot of the language is very familiar - structs, objects, variable declaration, and so on. But Rusts main selling point is its strictness about data ownership, and the complexity of the ownership system required me to think hard about exactly where the data was going, something I never really had to do before. Thankfully, the issue I latched onto in the compilers github repo was pretty simple - aft
Port 443
HTTP/1.1 200 OKConnection: keep-aliveContent-Length: 11553Server: GitHub.comContent-Type: text/html; charsetutf-8permissions-policy: interest-cohort()Last-Modified: Thu, 29 Aug 2019 03:55:16 GMTAccess !DOCTYPE html>html langen>head> meta charsetutf-8 /> title>Andrew Clarry Blog/title> link relstylesheet href/theme/css/main.css /> !--if IE> script srchttp://html5shiv.googlecode.com/svn/trunk/html5.js>/script> !endif-->/head>body idindex classhome> header idbanner classbody> h1>a href/>Andrew Clarry Blog /a>/h1> nav>ul> li>a href/category/blog.html>Blog/a>/li> /ul> /nav> /header>!-- /#banner --> aside idfeatured classbody> article> h1 classentry-title>a href/getting-to-rust.html>Getting to Rust/a>/h1>footer classpost-info> span>Wed 28 August 2019/span>/footer>!-- /.post-info -->p>A few years ago, I decided to hop on the FOSS development train and contribute to a project which seemed pretty neat: the reference compiler for the Rust programming language. Coming from a small amount of poking at C++ and Arduino from the safety of garbage collected languages, Rust seemed to be full of good ideas. Even as a wee novice programmer, I knew the danger of buffer overflows and use after free. I also appreciated Javas type system checking my work for me, and Rusts familiar syntax and functional programming idioms made it seem like *a cool thing* to try out - a programming language em>which let me use all the power of my computer/em> like C or C++, but with all the fancy modern stuff that came from functional languages and strong type systems./p>p>As most Rust programmers will warn you, I had a difficult time getting comfortable with Rust. A lot of the language is very familiar - structs, objects, variable declaration, and so on. But Rusts main selling point is its strictness about data ownership, and the complexity of the ownership system required me to think hard about exactly where the data was going, something I never really had to do before. Thankfully, the issue I latched onto in the compilers github repo was pretty simple - aft
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