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Domain > shahzad-malik.com
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More information on this domain is in
AlienVault OTX
Is this malicious?
Yes
No
DNS Resolutions
Date
IP Address
2025-12-12
16.15.201.6
(
ClassC
)
2026-01-06
52.217.74.91
(
ClassC
)
2026-01-29
52.217.100.155
(
ClassC
)
Port 80
HTTP/1.1 200 OKx-amz-id-2: Om/zzkg6Af+KRkBZ5P8TqSbh9lyk7GKh6ZcRUqa1XaEWbLDR9W1rV5X0HObub0m6u9bKiaL6WMbauAlFaRuBepmdrg+BNPc+x-amz-request-id: 84CT9WNZW9TCE1Z9Date: Tue, 06 Jan 2026 10:28:40 GMTLast-Mod html>head> title>/title> style> #canvas { left: 0; top: 0; z-index: 99; } #shazy { display: none; } .cursor { position: absolute; z-index: 100; width: 30px; height: 30px; } .rocky { display: none; } /style>/head>body> div classrocky>ROCKY COCKY ERROR - This game is not compatible with trash ass browsers./div> audio idsound-actual> source srcrun.mp3 typeaudio/mpeg>/source> /audio> img srcshazy.png classcursor /> img idshazy src./shazy.png /> canvas idcanvas>/canvas> script srcbower_components/jquery/dist/jquery.min.js>/script> script> $(function(){ if(navigator.userAgent.toLowerCase().indexOf(firefox) > -1){ $(.rocky).css({display: block}) return; } let mouse { x: 0, y: 0} let played false; $(body).mousemove(function(event) { mouse.x event.pageX; mouse.y event.pageY; $(.cursor).css({ top: event.pageY -15, left: event.pageX -15 }); }); $(body).click(function (event) { if (event.pageX > 200 && event.pageX window.innerWidth - 200 && event.pageY > 200 && event.pageY window.innerHeight - 200) { createBall(event.pageX -50, event.pageY - 50); } if (!played) { var audioActual document.getElementById(sound-actual); audioActual.play(); played true; } }) var canvas document.getElementById(canvas); canvas.width window.innerWidth; canvas.height window.innerHeight; var ctx canvas.getContext(2d); var ballRadius -50; var x canvas.width / 2; var y canvas.height / 2; var dx 1.5; var dy -1.5; let angle 0; let ball { x: canvas.width / 2, y: canvas.height / 2, dx: 0.2, dy: -0.2 } let balls ball; function createBall(x, y) { var dx -1 * Math.cos(angle); var dy -1 * Math.sin(angle); angle + 10; let ball { x, y, dx, dy, new: true }; balls.push(ball); setTimeout(function() { ball.new false }, 2000) } function drawBalls() { for (ball of balls) {
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