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Domain > www.cmillerit.com
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More information on this domain is in
AlienVault OTX
Is this malicious?
Yes
No
DNS Resolutions
Date
IP Address
2024-07-02
3.163.24.67
(
ClassC
)
2026-01-27
104.21.86.22
(
ClassC
)
Port 80
HTTP/1.1 301 Moved PermanentlyServer: CloudFrontDate: Tue, 02 Jul 2024 18:25:25 GMTContent-Type: text/htmlContent-Length: 167Connection: keep-aliveLocation: https://www.cmillerit.com/X-Cache: Redirect html>head>title>301 Moved Permanently/title>/head>body>center>h1>301 Moved Permanently/h1>/center>hr>center>CloudFront/center>/body>/html>
Port 443
HTTP/1.1 200 OKContent-Type: text/htmlContent-Length: 2033Connection: keep-aliveVary: Accept-EncodingDate: Tue, 02 Jul 2024 18:25:26 GMTLast-Modified: Fri, 11 Nov 2022 00:06:12 GMTETag: 171e87b3a4f064 !DOCTYPE html>html langen> head>!--$head$--> meta charsetUTF-8 /> meta nameviewport contentwidthdevice-width, initial-scale1.0 /> title>CM IT Consulting | Cloud, Network, Software Consulting Services/title> meta namedescription contentIT Consulting for the Greater New Orleans Area> meta namekeywords contentCloud Computing, IT Consultant, Contract CIO, Software Developer, Network Specialist, Hammond, New Orleans> link relapple-touch-icon sizes180x180 hrefassets/apple-touch-icon.png> link relicon typeimage/png sizes32x32 hrefassets/favicon-32x32.png> link relicon typeimage/png sizes16x16 hrefassets/favicon-16x16.png> link relmanifest hrefassets/site.webmanifest> link relmask-icon hrefassets/safari-pinned-tab.svg color#5bbad5> link relshortcut icon hrefassets/favicon.ico> meta namemsapplication-TileColor content#da532c> meta namemsapplication-config contentassets/browserconfig.xml> meta nametheme-color content#000000> link relstylesheet href./assets/index.OOH79YOI.css> /head> body>!--$body$--> script typex-shader/x-vertex idvertexshader> attribute float scale; void main() { vec4 mvPosition modelViewMatrix * vec4( position, 1.0 ); gl_PointSize scale * ( 300.0 / - mvPosition.z ); gl_Position projectionMatrix * mvPosition; } /script> script typex-shader/x-fragment idfragmentshader> uniform float RGBr; uniform float RGBg; uniform float RGBb; uniform float time; void main() { float r float(RGBr); float b float(RGBb); float g float(RGBg); if ( length( gl_PointCoord - vec2( 0.5, 0.5 ) ) > 0.475 ) discard; vec3 cc vec3(r, g, b); gl_FragColor vec4( cc, 1.0); } /script> script typemodule src./assets/main.LG6U2FFM.js>/script> /body>/html>
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